Teacher Guide: Normal Probability
Find probabilities and percentiles for normal data in real units: standardize, read the z-table, and work backwards to cut-off values.
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Class quiz
10 questions on Probability Distributions. Students join with a name, you see everyone's score.
For Teachers
- Compute , and for a normal variable in real units
- Standardize values and read left areas from the z-table
- Solve inverse problems: find the value for a given percentile or cut-off with
- Interpret probabilities as proportions and counts of a population
- • Introduction to Normal Distribution: mean, standard deviation and the bell curve
- • Z-Scores:
- • Standard Normal Distribution: reading the z-table
- • Percentages and decimals
- 1. Before calculating, how can a sketch tell you whether the answer is above or below 0.5?
- 2. Why can one table serve every normal distribution, whatever the mean and standard deviation?
- 3. A battery maker promises that 90% of batteries last at least 18 hours. How could they have found that number?
- 4. If the top 10% of scores earn a certificate, why is the cut-off not simply 10% above the mean?
- 5. What does it mean if a measured value has a z-score of 4?
The table value is the answer to every question
Remediation: Require a sketch for every problem. Ask: is the shaded region the left side? If not, what must be done with the table value?
The area between two values is found from the difference of the z-scores
Remediation: Use the visual: drag both bounds and compare the shaded area with . Show that the region from -1 to 2 is not the same as the region left of 3.
A percentile and a z-score are the same number
Remediation: Contrast the 90th percentile (an area of 0.90) with its z-score (1.28) and its raw value (80.24 points). Keep three columns: area, z, x.
For Struggling Students:
- • Start with left areas only and whole-number z-scores
- • Provide a template: sketch, z, table, adjust
- • Give the table values in the problem so students focus on standardizing and adjusting
For On-Level Students:
- • Mix left, right and between questions in different real-world units
- • Convert probabilities into counts for a given population
- • Solve inverse problems for top and bottom percentages
For Advanced Students:
- • Find the mean a machine must be set to so that only 2.5% of products fall below a limit
- • Find the standard deviation from a mean and one known percentile
- • Compare the 68-95-99.7 rule with exact table values
- HSS-ID.A.4 (CCSS.MATH.CONTENT.HSS.ID.A.4)
Use the mean and standard deviation of a data set to fit it to a normal distribution and to estimate population percentages; use calculators, spreadsheets, and tables to estimate areas under the normal curve
- MP4 (CCSS.MATH.PRACTICE.MP4)
Model with mathematics
- visualDraggable Normal Curve
Students drag the bounds in real units and watch the z-scores and shaded area change
- activityPercentile Hunt
In inverse mode students find the z-score for a target area, then convert it to a cut-off score
- worksheetFour Regions, One Table
Mixed problems with left, right, between and inverse questions in different units
Lesson Content
Everything students see: definition, examples, common mistakes, applications. Tap to open.
Lesson Content
Everything students see: definition, examples, common mistakes, applications. Tap to open.
Definition
The four-step method
- 1.Sketch and shade the region: left of , right of , or between and .
- 2.Standardize: turn each value into a z-score
- 3.Read the z-table: it gives the area to the left of , that is (see the lesson on the standard normal distribution).
- 4.Adjust for the region:
- Left:
- Right:
- Between:
Working backwards: percentiles and cut-offs
Glossary
- Standardizing
- Turning a value into a z-score with , so that the standard normal table can be used
- Z-table
- Table of the standard normal distribution: for each it gives the area to the left,
- Left tail / right tail
- The area below a value (left) or above a value (right) under the normal curve
- Complement rule
- , because the whole area under the curve is 1
- Percentile
- The value with a given percentage of the population below it, for example the 90th percentile
- Cut-off value
- The value that separates a given area, for example the top 10%
Formula Card
Standardize
From real units to a z-score
Left area
Read straight from the z-table
Right area
Complement of the table value
Area between
Difference of two left areas
Cut-off value
From a z-score back to real units (percentiles)